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Starting November 1, 2017

CONTENT AND IMPLEMENTATION

INTRODUCTION AND EXPLORATION

  • INTRODUCTION TO VR: Students are given an introduction to virtual reality and augmented reality technology with a STEAM-centric workshop. The hardware and software is explored hands-on. The artistic side of VR development, as well as the open source tools used in creative emerging tech, are presented and discussed.

  • EXPLORE VR: As part of the STEAM journey, students will explore the universe in 360 VR. They travel to the moon and beyond and learn as they navigate in immersive space. The students will also explore art works from unique immersive views and the world through creative as well as scientific and mathematic perspectives.

  • PLAY VR: Our stations will also prompt students to virtually explore our earth, down to the neighborhoods and landmarks they may have never seen before. As well, they are encouraged to play on many of our interactive experiences while observing the technology, creativity and science behind the games.

  • SHARE:

CREATE AND EXPRESS

  • CREATE: As part of their journey, students collaborate in an introductory composition where they paint using virtual reality on one of our most popular experiences.
  • BUILD: Solidifying the engineering and math aspects of the STEAM workshop, student’s will interact within a creative building environment, creating 3D models, while sharing and walking within their imaginative 3D creations. 
  • CONCLUSION: The instructor and guide will discuss the experiences with students and what accomplished on their maps. The first group to have marked off all steam objectives and creatively responded to each experience wins a prize.

www.vrworldnyc.com

4 East 34 Street

New York, NY 10016

7 Days

Sun – Mon 12 – 8pm
Tue – Sat 12-10pm

info@vrworldnyc.com