PURCHASE TICKETS ONLINE OR WALK-INS UPON AVAILABILITY. 9+ YEARS OLD TO ENTER. AFTER 5PM ALL GUESTS MUST BE 18+. ALL GUESTS UNDER 18 WILL NOT BE ALLOWED TO STAY PAST 5PM.
WE BELIEVE THAT VIRTUAL REALITY STRONGLY IMPROVES THE CAPACITY OF THE HUMAN MIND TO LEARN AND APPLY THE CONCEPTS LEARNED. WE ALSO BELIEVE IN TECHNOLOGICAL LITERACY, THAT EXPLORING ART AND DESIGN IN THE ACT OF CREATION (STEAM) COUPLED WITH TECHNOLOGY, SCIENCE, ENGINEERING AND MATH (STEM) LEADS TO THE INNOVATION LEADERS THAT VR WORLD SUPPORTS.
vr world nycsteam field trips
THE CURRICULUM IS CAREFULLY DESIGNED FOR EVERY AGE GROUP AND APPROVED BY NYC DEPARTMENT OF EDUCATION
Our STEAM school trips were curated with unique content in mind, focusing on multiple subjects and learning goals. Students do not just experience but create in virtual reality. Each subject and lesson builds on an understanding of the technology as well as the content. We are offering not a passive learning experience but an interactive one.
Our educational experiences are carefully chosen to engage youth across several disciplines including natural history, math, anatomy, physics, art, and design. We offer a unique environment to explore. VR World’s immersive lessons and curriculum are crafted to engage and inspire students from introduction to conclusion. Students will not only experience but create with our unique content.
We offer academic lead tours on technology and content, and provide STEAM focused lectures with content immersion. Our Manhattan location is a prime incubator setting where higher education professors and students are introduced to AR/VR and encouraged to work with our professional education staff to create workshops, hackathons and panels.
While we are working on updating the Education Section, please send us an email via the link below or fill in the form with the details including the number of students in your group and desired date. We will get back to you with the information and will work in earnest to make your visit a memorable event and a learning experience.